I was wondering how I can make it so when you walk into a different area, I want my Coin GUI To change to a different one for a different Coin UI because it uses a different Coin Leaderstat. For example, Pet Simulator X, they have it so when you walk into a different area the Coin UI Changes to that area. If you know how to do this, or need more help understanding, please tell me.
You could separate your map into different zones based on the coins, you could use the
GetPartBoundsInBox to determine player entering and leaving the zone (making a module would be more confortable). There are some open-source modules that does them you can search it and use them if you don’t wanna create a new one.
Are there any tutorials on how to do this?
Alright, thank you! Hopefully i’ll figure it out.