Changing default animations on custom character

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to change the default animations for my r6 custom character with my r6 custom animations, and make it so only that character has those animations while other players don’t

  2. What is the issue? Include screenshots / videos if possible!
    the animation isn’t getting transferred and I don’t know what I am doing wrong, i replaced the id and have a animateScript that i copy and pasted into the character (StarterCharacter), with the replaced animations on walk and run, it works when I do it in StarterCharacterScript but when I put it in Serverscript and in the StarterCharacter it self, it doesn’t work anymore
    There is also the Infinite yield possible on 'Workspace:WaitForChild(“Torso”) problem

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?


but this applies to everyone i think, cause then everyone becomes the character with the animations, while im trying to make it so the animations only apply to this certain character while other players have their own
how do i fix this cause i just started