Changing "Enabled" property of LinearVelocity Component attached to character causes updateInvalidatedFastClusters

  1. Add layered clothing and accessories to your Avatar
  2. Attach LinearVelocity Component to your avatar.
  3. Toggle the “Enabled” property of LinearVelocity
  4. Observe that updateInvalidatedFastClusters

No parts are being added or removed to the character hiearchy.

Attached is a screenshot of the update.

Expected behavior

Changing a property of a child should not cause this to trigger.
Also updateInvalidatedFastClusters should not take 14ms if my avatar is an r15 with 3 accessories equipped.

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Thanks for the report! We’ll follow up when we have an update for you.

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Hello and thank you for reaching out. We are currently in the process of improving multiple performance issues with the system. Due to the complexity it may take us some time to resolve, but it is being actively worked on. We appreciate the patience :slight_smile:

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