Hello, does anyone have any suggestions on how I can make the part circled in the image keep the same texture but not shiny without messing with the game lighting settings? So smooth plastic yellow like the rest of the train but with that plate texture.
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Nevermind I sorted it.
I just used a MaterialVariant with the Roblox IDs and removed the Color and Metalness maps
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Please mark as solved.
(Characterssssssssss)
you could have also gone into lighting settings and lowered EnvironmentSpecularSclae but that would have changed the shininess of all metal objects