I’m trying to make the player grow in size but when i do so the legs starts to behave weirdly, and its only visible on the client
this is on the client ^^
and this is when its on the Server.
i tried to change both the c1 and c0 but when i test it just goes to that position
Share a script, please. We need to see what were working with
J_Angry
(J_Angry)
July 14, 2024, 3:33am
#4
Try Model:ScaleTo()
instead when sizing up models (like characters).
Character:ScaleTo(Character:GetScale() * ScaleFactor)
(Also, the limbs are automatically re-positioned when scaled, so there is no need to compensate for that if you were wondering.)
2 Likes
Sadly it did not, could be that it has to do with script not being a local script?
J_Angry
(J_Angry)
July 14, 2024, 3:46am
#6
I don’t think that’s the issue at play here, because the server most of the time (if not always) replicates accurately to the client, though you can give it a try if you want. Also, try checking for these two things:
Ensure the legs have the ClassName “BasePart” (or more commonly known as “Part”)
Check if any LocalScripts are chaging (or locking) the leg size.
1 Like
Oh my godness thank you so much, it was the character leaning script that messed up the legs, oh gosh i feel so stupid
1 Like
J_Angry
(J_Angry)
July 14, 2024, 3:50am
#8
That’s okay, glad I could help fix the problem! I wish you good luck on your game by the way
1 Like
thank you so much, now i can go back to sleep
1 Like
Just remember to mark his solution, sorry, I had to go watch a movie
1 Like
system
(system)
Closed
July 28, 2024, 5:34am
#11
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