How do I change the priority of a Rigid Constraint to an attachment. Instead of the bone.
So it modifies the mesh based on where the attachment is located in the world.
[Skinned Mesh]
Any and All feedback is Appreciated!
How do I change the priority of a Rigid Constraint to an attachment. Instead of the bone.
So it modifies the mesh based on where the attachment is located in the world.
[Skinned Mesh]
Any and All feedback is Appreciated!