I’m really confused on how to do this I tried using :AdjustSpeed(2) but it didn’t do anything
Attack1:AdjustSpeed(2)
Attack1:Play()
I’m really confused on how to do this I tried using :AdjustSpeed(2) but it didn’t do anything
Attack1:AdjustSpeed(2)
Attack1:Play()
Try
Attack1:Play(0.2, 2, 0)
Let me know if this works.
Didn’t work
Can I see the part of the script that the error is coming from?
if AnimTable[1] == 1 then
local Attack1 = Player.Character.Humanoid:LoadAnimation(RepStorage.Animations.Katana.KatanaAttack1)
Attack1(0.2, 2, 0)
Attack1:Play()
AnimTable[1] = 2
end
I know why. I said it wrong. It’s supposed to be Attack1:Play (0.2,2,0).
You can remove the first Attack.
You did it wrong. The parameters have to go in when you call play.
like this?
Attack1:Play(0.2,2,0)
the animation doesn’t play now
Try Attack1:Play (0.2,2,0)
then underneath put
wait(2)
Attack1:AdjustSpeed(2)
wait(Attack1.Length/2 - 0.01)
Can’t you just try to adjust the speed in the animation editor?
nvm i got it
Attack1:Play(0.2,2,2.5) --the 2.5 changes the speed of the animation
no because it doesn’t give a lot of flexibility
Were you able to get it to work?
yeah, thanks for the help. (30 characters)