Hi! I am try to make a training course for my game and it needs a count down timer. I have a surface gui and I am using a script to change its text but it isn’t doing anything.
local head = script.Parent.Head
local Time = script.Parent.Value
local negCorner = game.Workspace.NegXNegZTrain.Position
local posCorner = game.Workspace.PosXPosZTrain.Position
local ground = game.Workspace.CenterTrain.Position
local StartingTimer = script.Parent.TimeStart.SurfaceGui.TextLabel.Text
local RoundTimer = script.Parent.TIME.SurfaceGui.TextLabel.Text
math.randomseed(tick())
function Yes()
for i = 15, 0, -1 do
StartingTimer = ("Training Round starts in..." .. i)
wait(1)
end
for i, player in ipairs(game.Players:GetPlayers()) do
if player.TouchedStart.Value == true then
local teleLoc = CFrame.new(math.random(negCorner.X + 10, posCorner.X - 10), ground.Y + 100, math.random(negCorner.Z + 10, posCorner.Z - 10))
player.Character.HumanoidRootPart.CFrame = teleLoc
end
end
end
script.Yes.Event:Connect(Yes)
What am I doing wrong? The code seems correct, and there are no errors…