So basically im making an FPS shooter, and i made a custom rig which is quite tall and made a script where it Fixes the camera height and this is the result :
Seems normal at first, but when i tried zooming in :
It’s probably from the gun script. It likely checks where the mouse is pointing in 3D to aim the gun and arms and stuff. Problem is (probably) that when the arms move down in front of the mouse cursor, the new aim point in 3D becomes some point on the arms themselves. It’s not correctly ignoring the arms. You’ll have to fix the gun script to ignore the player’s character.