Like the title says, I want to change the player’s character to be a model I made. I tried changing the value directly by doing player.Character = workspace.Model
, and I also tried looking in the wiki, but neither yielded any results.
local char = workspace.Model:Clone()
char.Name = player.Name
player:LoadCharacter()
player.Character = char
player.Character.Parent = workspace
You can add your model to game.StarterPlayer
and rename it to StarterCharacter
to make players spawn with your custom made model every time a player respawns.
Unless you’re trying to change only one player’s character for one time, then ignore my reply entirely.
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Yeah I had completely forgotten about that until after I posted the thread. Still, thanks!