Changing the CollisionFidelity of a Union in runtime causes Studio to crash

Description: While in run-time/play-testing, setting a Union’s CollisionFidelity to a different Collision Model, from the properties widget, crashes studio entirely.

Repro:

  • Create a Union Part.
  • Play test (Run/Play Solo).
  • Change the CollisionFidelity of the Union to something different.
    (For the first click it might not have any issues however, if you click it again it results in crashing Studio.)

This happens everytime I change the CollisionFidelity during run-time.

Video:

Result after a few seconds of waiting:

Game file:
CollisionFidelity.rbxl (33.7 KB)

Log/Crash Dump
https://devforum.roblox.com/t/studio-bugs-changing-the-collisionfidelity-of-a-union-in-runtime-causes-studio-to-crash/648426

2 Likes

Hi Missilenight,

Thanks for the report, we will take a look

As per our engineers: This issue was fixed March 17th. This issue should now be resolved! If this issue is still occurring, please create a new topic for us to look into.

2 Likes

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