Changing the default animations

Hello, recently I was trying to modify the animations which play when a person walks/runs, and the method which I was under the impression would work doesn’t. I tried to change the id’s of the animations in the Animate script such that they would contain the id of my animations:

animations%20have%20been%20changed

But I was unsuccessful. For some reason, the animations keep reverting to their initial, default ones:

not%20working

(By the way, Animation1 isn’t my animation, it’s one of the Idle animations)

Do you guys have any ideas?

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I just realized that the StringValues inside the Animation script contain the animation instance that play on each event (walk, run, etc). I changed the AnimationIds for those instances, and it worked.