I think the title sums it up. I’d like to change the default player stance to something more lively. I couldn’t find anything (beyond my own post from 2 years ago about changing the default stance for tools lol).
Are you inquiring about changing the default player idle animation?
Maybe? My goal is that when the player is resting (not moving, just standing) they resort to the a stance other than straight arms, straight legs etc.
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Before completing this post I experimented with Idle,
I feel very dumb at the moment because I puzzled over this for a good deal and now I just solved my issue in a few minutes…
In order to change the default stance of a player when resting, create an animation with the idle priority and looping toggled to on. Replacing the animation id of Animation1 underneath Idle (Animate → idle → Animate1) will change the default stance.
I thank you for recommendation.
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