Changing the Default Stance

I think the title sums it up. I’d like to change the default player stance to something more lively. I couldn’t find anything (beyond my own post from 2 years ago about changing the default stance for tools lol).
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Are you inquiring about changing the default player idle animation?

Maybe? My goal is that when the player is resting (not moving, just standing) they resort to the a stance other than straight arms, straight legs etc.


Before completing this post I experimented with Idle,
I feel very dumb at the moment because I puzzled over this for a good deal and now I just solved my issue in a few minutes…

In order to change the default stance of a player when resting, create an animation with the idle priority and looping toggled to on. Replacing the animation id of Animation1 underneath Idle (Animate → idle → Animate1) will change the default stance.

I thank you for recommendation.

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