To keep it as short as possible, I’m currently making an inventory system, and everything is fully functional aside from some kinks in the UI. The issue I’m having is when an item is removed from the player’s hotbar, and then a new item is picked up, the new item will be placed at the furthest available location in the hotbar regardless of its index in the inventory. What I want to know is if there is an easy way to change the order of objects in the layout (UIListLayout). Any help would be greatly appreciated.
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Have you considered using the LayoutOrder property of TextLabel (or whatever GUI object you are using)? I believe that property is inherited from GuiObject. See Developers web page about GuiObject.
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