Changing the source code of a localscript

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    Changing the source code of a localscript and running it without using a lua VM.
  2. What is the issue? Include screenshots / videos if possible!
    I can’t load the asset with the localscript even if it’s a group item, when trying to do it it just drops an empty model.
  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I’ve tried uploading a localscript to a group with a bot account, it worked successfully and can edit the asset but I can’t seem to load it with InsertService on a live server, though it seems to be inserted correctly on studio.

Please note though, I already know you can’t directly change a localscript’s Source property, that’s why I used a bot to upload an asset to the group. The asset is on a group I own and the game is created by that group.