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Everything started when I took a tool swapping by mouse wheel script and rescripted it so it’s what I want. The script works, but there’s one huge problem. It eats your computer RAM so fast and I don’t know why it’s doing it.
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How does the script works? When you equip a tool and use mouse scroll it changes the item that you hold from backpack. When you unequip a tool, mouse scrolling doesn’t change the tool that you’re holding in your hands anymore.
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Eveything works. Unfortunately I don’t know how to reduce lag. Can you help me in recreating this script?
LocalScript in StarterGui:
local player = game:GetService("Players").LocalPlayer
local mouse = player:GetMouse()
local i = 1
game:GetService("Workspace")[game:GetService("Players").LocalPlayer.Name].ChildAdded:Connect(function()
for _, v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
if v:IsA("Tool") then
player.CameraMaxZoomDistance = 0.5
player.CameraMinZoomDistance = 0.5
mouse.WheelForward:Connect(function()
if player.Backpack:children()[i-1] and i > 1 then
player.Character.Humanoid:UnequipTools()
local tool = player.Backpack:children()[i]
player.Character.Humanoid:EquipTool(tool)
i = i + 1
elseif i == 1 then
i = #player.Backpack:children()
player.Character.Humanoid:UnequipTools()
local tool = player.Backpack:children()[i]
player.Character.Humanoid:EquipTool(tool)
else
i = #player.Backpack:children()
end
end)
mouse.WheelBackward:Connect(function()
if player.Backpack:children()[i+1] then
player.Character.Humanoid:UnequipTools()
local tool = player.Backpack:children()[i]
player.Character.Humanoid:EquipTool(tool)
i = i + 1
elseif #player.Backpack:children() < i then
i = 1
player.Character.Humanoid:UnequipTools()
local tool = player.Backpack:children()[i]
player.Character.Humanoid:EquipTool(tool)
else
i = 1
end
end)
end
end
end)
game:GetService("Workspace")[game:GetService("Players").LocalPlayer.Name].ChildRemoved:Connect(function(Child)
if Child:IsA("Tool") then
player.CameraMaxZoomDistance = 35
player.CameraMinZoomDistance = 0.5
end
end)