Chaotic skylands - my attempt to make good game

Update v1.0.4 a

Another update which took me really alot of time. Mostly because it was really complex! In terms of client-server verifications.

Added:

  1. Added lobby plot. So you now shouldn’t worry that much about not being able to smelt ores during round - return with them to lobby and do everything there! :house_with_garden:
  2. I made chairs functional :slightly_smiling_face:
  3. Now building uses material by 0.001 measurement strictly. So no 24.99999921571571 materials anymore! :brick:
  4. Added Orbital Strike event - watch out for it! :artificial_satellite:
  5. Added materials which for now obtainable only from lobby plot, but will be obtainable later in more ways.

Fixed:

  1. Character can die now during round.
  2. Material Swap now corrcetly swaps materials.
  3. Experience and money multipliers now give decimal amount of corresponding currency. They are displayed as floored value though, and gived in the same way (so if you received 39.8 pentons during round, and died, you will get 39 pentons total) This makes multipliers more usefull, cuz most of them are small.
  4. Levels now correctly display what you got.
    .
  5. And also I optimized everything alot!

Plans:

  1. More objects are needed to be functional
  2. I want to add major events which will give septons and can be spent on great items! Althogh, they will change gameplay drastically, similar to start modifiers.
  3. I want to make tools and armors. And food =P
  4. It’s time to begin thinking of marketizing and advertising, so it’s time for devproducts and gamepasses!

IMPORTANT:


If you played game before, and game not loads for you - let me know that! Lobby plot required completely new saving system!

It looks good but there are a few issues:

Firstly, I’m playing right now, After the loading screen you’re stuck like this:

I tried rejoining three times but i’m still stuck here.

These errors may be the root cause of this:

On the positive side, client memory usage is low. It’s under 1000MB which is pretty good, the UI looks really nice. And the loading screen for the time I saw it was aesthetically appealing.

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Thanks for error, I noticed it rn too with my error tracking. I’ll fix it rn…
EDIT 1: Found error, sadly it JUST A MISSPELLING!

Fixed it, thanks! (I really hope that I fixed it)

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You fixed that, but now there are more bugs…

Also you can see, my hand is stuck in the air for some reason. The animation should end after I unequipped the tools.

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Hm, I’ll look why this occurs. Thanks!

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If its a case of “working sometimes, doesn’t work other times” use pcalls to make sure it doesn’t error.

But it should be working all the time so i’m not sure why its running into an error

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No, it’s more of a problem “This bug not critical so I can fix it a bit later”.
I can’t fix it rn due to the fact that I’m preparing to tomorrow’s highschool.
But I will when I’ll free!

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Animation issue and saw issue got fixed. Also fixed issue with slot swapping and tool unequipping.
Again, thanks for report!

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