Character animations are slower?

I am playing around in studio, and I’ve been trying to make a thing where player is able to control 2 characters at once, which is working for now.

But the problem is that the second character has slower animations than it should be:

RobloxStudioBeta_JxUKtkvDVY

Any help greatly appreciated!

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The animator script is a local script, and the second character model is found inside of the main character model.

I haven’t changed anything in the animator script.

This appears to be an issue with the weights/priority of the animations, rather than the speed. I’m not that well experienced with animating, but this fact should help narrow your issue down.

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it could also be a problem with how you handle the animation since if you’re using the default animation their weights and priority would be the same as the player ( I think )

I haven’t changed the weights or anything.
Its the default roblox stuff…

How are you replicating the animation, are you using GetPlayingAnimationTracks() on the player and then playing it on second character or smth else ?

No, I just copied the animator script to the second character.

the animator is already doing heavy work for us on the player, so duplicating it might cause a slight delay instead of duplicating it, you could modify the original to target two humanoids, or Leverage Animation Data with GetPlayingAnimationTracks()

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Yes, this works! Thank you.
I just animated both characters with 1 script.

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