Character Clone Doesn't Work

So I’m try to make a viewport with a character spinning in it.So I have to clone the character but for some reason It wont.Could anyone help me out with this?

Character.Archivable = true
local Clone = Character:Clone()
Clone.Parent = ViewportFrame

Screen Shot 2020-12-07 at 8.07.00 PM

Cloning your character won’t work unless you enable/disable (not sure) Archivable on your character’s DataModel.

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I am setting Archivable to true and yet it doesn’t work, I’m a little confused on that. Maybe it’s because I’m setting it locally? Well that can’t be it’s all happening locally

Don’t set Archivable locally, do it on the server and clone from the server. Try that instead.

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the problem right now is that your setting the Archivable to true in a local script. you hafta do the Character.Archivable = true in a server script