Character cloning problem

I am working for a client currently, and he wanted me to download this file containing a menu UI. On the first day, everything worked fine. Now on the second day, I am not seeing the character being cloned into the workspace. It is supposed to look like this:


Instead, it looks like this:

I disabled all of my plugins so there is no possibility of malicious code in plugins. The script that is supposed to show the menu is in the StarterGui it’s name is “MenuLocal”. Here is an excerpt for the script that is supposed to add the character:

local CharacterRig = ReplicatedStorage:WaitForChild("PlayerRig", math.huge):Clone()

CharacterRig.Parent = workspace

CharacterRig:SetPrimaryPartCFrame(CharacterSpawn.CFrame:ToWorldSpace(CFrame.new(0, 3, 0)))

There are no errors in the output. Here is my explorer:
Screen Shot 2021-08-12 at 7.50.14 PM
The variable of ReplicatedStorage was previously defined the code.

Any help is appreciated!

Is the .Archivable property set to true? If it’s disabled, you can’t clone the instance.

Thank you! I’ll try that. dfzgfdzgfsgdsvcbcvz

Edit: It is.

Try removing the math.huge argument in :WaitForChild(), it’s not necessary. Also, is the character appearing in workspace, just not at the right position?