Character Collisions working extremely overtime?

Hi, my games servers have recently been crashing after a few hours due to (what I think) is the character collisions script working extremely overtime. This started a few days ago, and hasn’t stopped since. I’m unsure if this is an engine bug or just an exploiter, but wouldn’t this affect all games utilizing collisions then?

I am using the collision script from the official developer docs.

Still occurring, even worse this time. I’ve received no help yet unfortunately.

Still occurring, even in other games too. Unsure what’s causing this, this didn’t start until a few weeks ago. 99.9999% chance it’s caused by a recent ROBLOX update.

I’ve ruled out it being an exploiter by being alone in a server with just myself.

My best bet is that it could be with how you defined your collision groups and how they’re being used. For example, if the ground is in collision with a house put on top of it and both are anchored, that collision will be constantly firing and could cause a lot of lag.


Hope this helps!