Hey, i got a game where all the players scale is smaller, so when a character is added i change the HeadScale, BodyDepthScale, BodyHeightScale and BodyWidthScale values to 0.34 with a server script. It works but sometimes you see some players deformed like this:
It happens locally, only you see the character deformed but other players not.
I’ve tried to fix it in many different ways, adding a wait between scale changes, changing the scale values twice the same, but nothing have worked.
Also there’s a small chance that i get “Scaling is only supported for R15 characters” error on the output. When that happens the player’s character is not scaled and you get to see a 5m titan among the players.
I just want all the players to be scaled correctly, what i could do?