Character Dressing GUI/Store GUI

Hello.

I’m wondering if everyone writes this piece of code themselves for their game, or if there is a reasonable open source alternative? I’m looking for something similar to what Arsenal or Mad Murderer 2 does. I.e.

  1. Define a list of assets
  2. Handle sales/ownership persistence with users
  3. Handle user inventory interactions like wearing and (stretch goal) trading

I want to be able to easily customize the look/feel to match my game, but it seems like the guts should be the same for any game that does this.

If there is not a good free version, I would also be interested in licensing existing code to use in my games for either Robux or cash. If you’d consider this, just DM me.

3 Likes

i definitely think it’s something people do by themselves, mainly because different people have different requirements, different characters/items and different UI setups. (and that it’s usually not too difficult to do by yourself either)

there should be plenty of free open-source data persistence modules (though whether they’re better than just making your own is up for debate)

Most people prefer to just make their own rather than use somebody else’s work for the sake of it not fitting what they exactly want or the code is horrible (the one that’s released) in general.
I have no doubt in my mind that the games that you have listed just made their own (though I’ve never played any of those so I can’t really be certain)

If you’re going to hire a scripter to do something like that for you then you can use this forum Recruitment - Developer Forum | Roblox

Goodluck!