Character Follows Mouse (Top Down View)

i want the character to follow the mouse when looking around but it doesn’t do it as good when the character is looking from a side profile

i want the character to look at the mouse icon instead of the direction, i used mouse.hit but it still gives me this issue

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There may be something else going on, but it looks like it may be working correctly, but because you have the directional indicator (green part) at the torso level it appears off at first glance due to the camera angle.

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I managed to get it working, i was using mouse.hit instead of using the mouse on the screen

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