Character for ViewportFrame

anybody know the position of the camera in the picture so i can recreate it onto a viewport frame?
noFilter

Small trick to do it, won’t be exact but looks good, put a R6 dummy into the workspace, turn your camera to the angle you want and follow these:

  1. copy & paste your camera into the ViewportFrame

  2. Set CurrentCamera of the ViewportFrame to the camera you just pasted in.

  3. Paste the rig into the ViewportFrame. (You can paste it as a WorldModel if you want.)

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