Character Head and Accesories changing position when adding Humanoid

Hello, so basically when I add a Humanoid to a character, the Accesories and the head change their position.

Here is the character:

image

But when I add a Humanoid:


image

Also multiple welds in the Head appear, out of nowhere
If I remove the welds, it fixes, but when I play with the character, it goes back to the wrong position
image
Here how it looks from the Explorer

Summary

I thought it could be rigged in a wrong way but when I play the character animates and work properly, it is just the Accesories and in the Studio the Head https://gyazo.com/7c77599fb805d02ca7cf2be6c2410781
Any help is really appreciated

I’m not particularly sure about the head issue, but in terms of the accessories it appears as if they’re snapping to the center of your rig’s head. If you want to have fine control over the positioning of accessories you should create same-named attachments in both the rig (any limb works) and the handle of the accessory. Accessories are designed to snap attachments of the same name together and then weld them, which is how Roblox/UGC accessories get their positions.

1 Like

You right! Thank you very much, appreaciate it.