Character Hitbox Bugging when Running

  1. What do you want to achieve?
    I want to have my Character Move Correctly.
  2. What is the issue?
    As soon as I Played an Animation on the character It just bugs out after the animation is finished And Moves with an Weird Hitbox.
    Like Here:

  1. What solutions have you tried so far?
    I already Tried setting CanCollide off on EveryPart [It’s an StarterCharacter]
    adding a little bit to the Humanoid Hipheight.

make sure all parts are cancollide off except for the HumanoidRootPart, UpperTorso and LowerTorso, but idk the exact issue because there is not enough details provided

Didn’t work yet But if it helps here’s the Script that Plays the animation when a ProximityPrompt is Triggered. it’s an ServerScript.

local ContentProvider = game:GetService("ContentProvider")

ContentProvider:PreloadAsync({
	script.Parent.Parent.Parent.Anims.Animation
})




script.Parent.Triggered:Connect(function(Player)
	local Load = Player.Character:WaitForChild("Humanoid"):LoadAnimation(script.Parent.Parent.Parent.Anims.Animation)
	script.Parent.Enabled = false
	Player.Character:WaitForChild("HumanoidRootPart").CFrame = script.Parent.Parent.CFrame
	Player.Character:WaitForChild("HumanoidRootPart").Anchored = true
	Load:Play()
	wait(1.34)
	wait(0.2)
	Player.Character:WaitForChild("HumanoidRootPart").Anchored = false
	Player.Character:WaitForChild("HumanoidRootPart").CFrame = script.Parent.Parent.Parent.Spawn2.CFrame
	script.Parent.Enabled = true
	Load:Stop()
	
end)

I think you need to try and make a script that refresh the character’s animation. If that also can’t fixed it, I think you have to disabled the Character’s can collide ability (using script of course). However, I can’t be sure since you didn’t provided output/developer console/script screenshot. Goodluck :+1:

Output, Nothing by the Animation Script.
StartScript is another Script that turns the Parts HalfTransparent.

Out of topic question: Why there are 15 viruses removed from your games? You might as well check that too.

Anyway, I think you should try disabling Character Can Colide just like what this guy said: Character Hitbox Bugging when Running - #2 by mBloxxer
(You can search the script on youtube, there are tons of it, I recommend this video for you https://youtu.be/ttKMP5k_euY?si=VyFPUD5gOUvfn_hi)

If that also didn’t worked for you, I think it was the script that caused it to malfunction.

So uh didn’t work sadly.
But I did Try to Anchor the Complete Character after the animation was played. then I Unanchored it Again. It worked fine.
But I don’t quite have the Idea how to script that in.
I also fixed the Workspace AI thing in the Startscript.

Well I Solved it!
Thanks for the Help Anyways :slight_smile:
I just Turned on Massless on the Parts and it worked just fine.

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