Character in seat displayed differently on server

I was making a vehicle and I found a problem(this as kinda hard to describe for me):
when player seats the character being displayed normally only on client, on server character being displayed in random positions but the humanoid rootpart is still on the seat, this also affects the physics.

What method are you using to place the character on the seat? Is it just a default roblox seat/vehicleseat or are you using code to manually move the player into the seat?

its already solved, caused due to root part position changing on jumping.

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