Character is changing angles on jump while other character is picked up

Ive tried to do carry other player system and got this:

Works well, but when jumping with other player picked up, character is “Changing angles”. I really dont know how to name it. I think its only roblox issue, because player character accs with CanCollide = false and Ragdoll colision group set to CanColide only with default group and Ragdoll group (P.S. White character on video has ragdoll group “Sable” where can collide set only with default group)

p.s. Lussie (orange hair character) has tested with massless parts and accs

Carryed player has collide group “Lussie”
Carrying player has collide group “Sable”

imag32131e
ima231321ge
i2312313mage

Will appreciate any help

I fixed it, Needed to check for collision of ragdoll what creating by script

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.