Yes, that’s fine, most of them are placeholders atm regardless
Never gotten that one, and my line 285 is different. Not sure exactly how to fix it either
if youre going to add textures to your character just know its head isnt rotated correctly, unless its a custom rig.
Thanks, but I never intend on adding any definable features
I’m also going to get off as well, it’s late here and I feel like this is going to take a while.
My recommendation to you if you’re determined to help me fix this godforsaken bug is to just recreate it using the steps I detailed in the post, since I doubt lack of animations will be the only error preventing you from having the full model. Appreciate your help
alright, ill keep going still, if i dont respond in a while its because of the 3 message in a row cap
Got it, of course let me know what you find even if it’s not a solution outright, Good luck.
i have been able to replicate the error you had, currently searching to see what it is
you do add a weld constraint onto something so it can be that, because after i had strafing i changed my player to the one with strafing and it didnt strafe. so it is something with the brute.
i think the problem is that the brute is attaching something to the player, its not something put inside the player, its something the brute has.
The weldconstraint is related to the leaping powerbomb move the brute does, so I don’t think it can be the root of the problem. What do you mean you changed the player, by the way?
I’ll look a bit further to see what exactly the brute is attaching that could be causing the problem, though.
alright, ill try to figure it out too.
What did you mean by you changed your player to the one with strafing?
i cloned it as soon as it had strafing and made it my startercharacter
i found where you used the backbreak, not to bother but why do you have “what are you working on” spammed?
That’s just a marker to remind me exactly what part of the code I’m working on, since I have a tendency to abandon projects for days at a time
alright, i do that too, sometimes my code becomes to complex to even modify.
its not preforming any backbreaks for some reason.
the reason im getting errors when he tries to chat is because of the remoteevent in replicatedstorage you made, i need the local script that uses sendmessage for that. edit: i tried modifying what makes the brute hulk backbreak but it didn’t work.