https://gyazo.com/a1797026abd53a274f89ae42e85a9347
UIS.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.LeftShift then
human.WalkSpeed = 19
for i,command in pairs(commands) do
command.Disabled = true
end
if human.MoveDirection.Magnitude > 0 then
tweening:Play()
Sprintanimtrack:Play(0.1,1,1.25)
end
end
end)
UIS.InputEnded:Connect(function(input)
if input.KeyCode == Enum.KeyCode.LeftShift then
human.WalkSpeed = 12
for i,command in pairs(commands) do
command.Disabled = false
end
tweening2:Play()
Sprintanimtrack:Stop()
end
end)
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local BlockAnim = ReplicatedStorage.Animations.Block
local BlockAnimTrack = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(BlockAnim)
local BlockEvent = ReplicatedStorage.RemoteEvents.Combat.Block
local BlockEventStop = ReplicatedStorage.RemoteEvents.Combat.BlockStop
local player = game.Players.LocalPlayer
UserInputService.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton2 then
BlockAnimTrack:Play()
BlockEvent:FireServer()
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton2 then
BlockEventStop:FireServer()
BlockAnimTrack:Stop()
end
end)
local function BlockStart (player,commands)
player.Character.Humanoid.WalkSpeed = 8
for i,tool in pairs(player.Backpack:GetChildren()) do
tool.Enabled = false
if tool:FindFirstChildWhichIsA("LocalScript") then
tool:FindFirstChildWhichIsA("LocalScript").Disabled = true
end
end
for i,command in pairs(commands) do
command.Disabled = true
end
end
local function BlockStop (player,commands)
player.Character.Humanoid.WalkSpeed = 12
for i,tool in pairs(player.Backpack:GetChildren()) do
tool.Enabled = true
if tool:FindFirstChildWhichIsA("LocalScript") then
tool:FindFirstChildWhichIsA("LocalScript").Disabled = false
end
end
for i,command in pairs(commands) do
command.Disabled = false
end
end
Block.OnServerEvent:Connect(function(player)
local BlockValue = Instance.new("StringValue")
BlockValue.Name = player.Name
BlockValue.Parent = BlockingList
local commands = {
sprint = player.Character.Sprint,
dash = player.Character.Dash,
}
BlockStart(player,commands)
end)
BlockStopEvent.OnServerEvent:Connect(function(player)
local BlockValue = BlockingList:FindFirstChild(player.Name)
if BlockValue then
local commands = {
sprint = player.Character.Sprint,
dash = player.Character.Dash,
}
BlockStop(player,commands)
BlockValue:Destroy()
end
end)
i tried to disable sprinting when blocking and vice versa but it still got stuck