Character is transparent when importing in Blender

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its transparent and idk how to fix it
thx 4 helping
i need help to fix lol

1 Like

Go into edit mode, select all of the geometry, and do Ctrl+N to recalculate the normals.

it doesn’t work… then… idk…

Send a picture of your entire Blender screen, you might have XRay turned on.

Hey @Mimibienv!

I’m so happy you made this post!

This is a problem I was facing while creating GFX and it annoyed me so badly because there’s no clear solution. So I did the research here’s how to fix it!

Visual

https://gyazo.com/4a285d89c5b284cc1948e1dfe5f9b4a7

Explanation

Roblox avatars when imported into blender by default will be set to: ALPHA BLEND

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To fix this, switch to: ALPHA HASHED

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Steps

Import avatar > Material Properties > Settings > Blend Mode > Change ALPHA BLEND to ALPHA HASHED.

Hope this helped!

If you have any other questions or troubles you can reply to this message and I’ll get to you in a timely manner! Goodluck!

6 Likes

Thank you, now it works perfectly :ok_hand:
have a good day and thx again :smiley: