In studio when I test play, about 50% of the time my character spawns with a negative Humanoid.HipHeight
I have no scripts running related to humanoids or character manipulation… How can I fix this? The HipHeight is variable for characters with Rthro turned on, right?
IIRC HipHeight
changes to fit the height of a player’s character. If your game allows player’s characters to be different sizes then you should expect the HipHeight
to be usually different across all players.
You can enable the ClassicScale
setting in the game settings. This should lock everyone to a specific height and then over an equal HipHeight
Yes but’s it’s never under zero
Perhaps the model for the character’s legs are exceptionally small. Also does this happen in a new game that is just an empty baseplate?