Here is my script:
Cam = workspace.CurrentCamera
RunService = game:GetService(“RunService”)
RenderStep = RunService.RenderStepped
RunService.RenderStepped:Connect(function()
Cam.CFrame = script.Parent.HumanoidRootPart.CFrame
end)
Whenever I press “S” to go backwards, the character will spin around instead of walking backwards.
Why is this happening?