Character model and animations imported from Half Life 2

I have no idea on how to model at all, so because of that I spent some time importing a character model from Half Life 2 as a placeholder for the starter character until I can figure out how to model. Here’s the result:

Because of it being a placeholder, I’m not going to make it pretty and cool stuff like that please help me I need help

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Wow i love the animation and the lighting dude! Did you use inverse kinematics for the rig as it looks very realistic. Nice!

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Surprisingly, I had to google inverse kinematics because I had no idea what it was. The rig is just a skinned mesh with great looking animations