I’ve been having this issue for the last few weeks, for some reason sometimes my character (it has animations disabled, and few extra parts attached to it) won’t move, it’s random. And no, it’s not walkspeed or jumpspeed. if i do humanoid:MoveTo() it works fine, the player’s movements that won’t trigger the character to move. I don’t know what is causing this or why this happens.
What I have tried so far is: checking every property that the humanoid has when the bug happens, running a while loop in ContextActionService that binds an action to enable player actions
Not only that but every script has been coded by me, and my dumb brain wouldn’t be able to figure out such a complex way to disable player movement, so it wasn’t me
My character: