Can someone help me? Trying to make it to where I can run when i press ctrl, which I think I did. But at the beginning where I try to find the character, I think I did wrong. What’s a fix for this?
The output for it is: Workspace.Script:2: attempt to index nil with 'Character’
local player = game.Players.LocalPlayer
local character = player.Character:WaitForChild("Humanoid")
local speed = 100 -- Set the speed increase here
local function onKeyPress(inputObject)
if inputObject.KeyCode == Enum.KeyCode.LeftControl then
if character then
local humanoid = character:WaitForChild("Humanoid")
humanoid.WalkSpeed = humanoid.WalkSpeed + speed
end
end
end
local function onKeyRelease(inputObject)
if inputObject.KeyCode == Enum.KeyCode.LeftControl then
if character then
local humanoid = character:WaitForChild("Humanoid")
humanoid.WalkSpeed = humanoid.WalkSpeed - speed
end
end
end
player.KeyDown:Connect(onKeyPress)
player.KeyUp:Connect(onKeyRelease)
wait()
local player = game.Players.LocalPlayer
local character = player.Character:WaitForChild("Humanoid")
local speed = 100 -- Set the speed increase here
local function onKeyPress(inputObject)
if inputObject.KeyCode == Enum.KeyCode.LeftControl then
if character then
local humanoid = character:WaitForChild("Humanoid")
humanoid.WalkSpeed = humanoid.WalkSpeed + speed
end
end
end
local function onKeyRelease(inputObject)
if inputObject.KeyCode == Enum.KeyCode.LeftControl then
if character then
local humanoid = character:WaitForChild("Humanoid")
humanoid.WalkSpeed = humanoid.WalkSpeed - speed
end
end
end
player.KeyDown:Connect(onKeyPress)
player.KeyUp:Connect(onKeyRelease)
--Script in StarterPlayer
local Player = game:GetService("Players").LocalPlayer
local UIS = game:GetService("UserInputService")
local Speed = 100 --Set the speed increase here
UIS.InputBegan:Connect(function(Input, Event)
local Character = Player.Character
if Input.KeyCode == Enum.KeyCode.LeftControl and Character then
Character.Humanoid.WalkSpeed += Speed
end
end)
UIS.InputEnded:Connect(function(Input, Event)
local Character = Player.Character
if Input.KeyCode == Enum.KeyCode.LeftControl and Character then
Character.Humanoid.WalkSpeed -= Speed
end
end)
local players = game:GetService("Players")
local player = players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")