When I respawn after death, my character is positioned oddly. My camera is over at the pink SpawnLocation, whilst my character is over at the green SpawnLocation. The character’s physics also begin to act up.
you’d have to really dive into the scripts controlling your camera system/respawning. Hard to troubleshoot without understanding your setup. Do you do some kind of camera change upon death? You get no script errors on the second spawn, correct? In both cases your character appears to be on the green team so i’m assuming the expected behavior is that you will spawn at the green spawn with camera following the player there as well.
Nothing camera related is changed upon death or respawn, and no errors pop up in developer console.
Regardless, I found out the issue was due to the character’s HumanoidRootPart position being changed… somehow. Not sure what caused it, but thanks for trying to help either way!