Character PrimaryPart/Torso freezes mid-air in client and it's only updated at server

  1. What do you want to achieve?

We have the ragdoll system that has been here for a while, but sometime ago it has been acting way stranger lately, or it’s just physics updates. The character PrimaryPart will freeze on mid-air, or anything like that.

I have been trying to find a solution for DAYS now, so I really wanna get this done and be out of my mind already.

  1. What is the issue?

What I said above.

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  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I have tried from rewriting it, changing ownerships and so on, but it’s still doesn’t do anything at all. It’s something about Client related, but I still can’t find a way to patch it down.

I am only looking for a way to fix this in some, or another way.

1 Like

Have you checked the properties of it for anything strange like being anchored or velocity stays at 0?

I checked ALL of them, no anchoring, no funky velocity changes, anything.