Hello I’m Rask
I’m currently making a Character Movements system and i have some issue when i replicate the Character CFrame.
Basically since the player has his own network owner i can in theory set the humanoidrootpart cframe in local and it should be replicated to all clients.
And magic it is indeed the case however the others clients and the server see this weird behavior
https://gyazo.com/043d07a3a70080204d590f67d6148544
which is weird cause the original player doesn’t see this behaviour
https://gyazo.com/7cc84ec20b8491b726eb9d98ec51bf05
There isn’t any stuff welded to the character, or anchored, the character is just replicated where the Sphere CFrame (which you can see in the second gif) is.
I’m kinda stuck with this little glitch and i can’t figure out what to do so if you have any ideas let me know !