Character Scaling Doesnt Work

My R15 Character doesnt have scale values in the humanoid.
Any alternate ways i can use without breaking anything?
Just trying to make a button that shrinks the player, but theres no values to do so.

game.ReplicatedStorage.Purification.OnServerEvent:Connect(function(plr)
	   
 local Humanoid = plr.Character:FindFirstChild("Humanoid")
if Humanoid then
for i, Child in pairs(Humanoid:GetChildren()) do

		if Child:IsA('NumberValue')then
			Child.Value = 1.5
		end
	end
end
end)

image
Theres no values whatsoever.

have you tried some of the properties of the humanoid called BodyDepthScale

The script i have is above. I didnt try it. I tried

HipHeight
But that doesnt shrink the player. It just makes them shorter.

image

All it looks is this. Status and Animator.

check the properties of the humanoid

1 Like

I did. Theres no bodydepthscale.
image
image

turn off automatic scaling and if it doesnt work just size the player’s body parts

That was in play test mode, do i have to put down a humanoid description inorder to turn it off?
Also, if i turn it off while playing, it breaks the camera.

How would i size the players body parts by the way?

I’d also like to know how this works. I’m bumping this topic.

Just create the values yourself. That worked for me.