Issue: Character remaining see-through with weird face distortion My Attempt: After trying everything I could possibly try, I still can’t get it to work. I tried multiple devforum posts like this: click here to open devforum post and tried Flipping Faces and all that stuff, still doesn’t work as wanted Images:
I’m not on a PC so I can’t send screenshots, but your material is set to Alpha-something, it can get auto imported like that, but you need to set it to Opaque.
From memory, select your mesh, then in properties go to the material tab, it looks like a circle. In that tab, scroll down until you can find some drop downs that start with Alpha, and select Opaque on the top one.