Hello, for some reason my character when set to 0.1 scale, 1:10, it slides around when I walk. I already tried to do what this forum post said, but it did nothing. Here is the code below:
game.Players.PlayerAdded:Connect(function(p)
p.CharacterAdded:Connect(function(char)
wait(.1)
char:FindFirstChild("Humanoid").HeadScale.Value = .1
char:FindFirstChild("Humanoid").BodyDepthScale.Value = .1
char:FindFirstChild("Humanoid").BodyWidthScale.Value = .1
char:FindFirstChild("Humanoid").BodyHeightScale.Value = .1
for i,v in ipairs(char:GetDescendants()) do
if v:IsA("BasePart") then
v.Massless = true
end
end
end)
end)
Please help me out, Thanks!