So i recently rigged this custom character using meshes, and one problem i encountered was that the character just keeps infinitely falling, it doesn’t lands on ground. Anyone has any idea on why it does this?
Do custom characters have a HipHeight property like a Humanoid has? If so try setting it to 2 studs (or whatever works for you).
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IT WORKED, thank you so much! and yeah i was using a Humanoid, it wasn’t really a custom character
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