Character walking in slightly offset direction with new walk animation

Hello, I am currently working on a 2D Fighting Game and I encountered this issue this morning.

After applying my new walk/run animation to the player, the camera (which by the way is customized for 2D) is jittery BUT primarily, the player is moving slightly offset than usual.

External Media

(Preview of the Issue)

Usually, it would walk in straight lines left to right but now it has gone slightly diagonal. I also have not been able to try anything to fix this yet.

I don’t know if the idle is involved or not. Any help is appreciated!