I have a script that plays a “slide” animation when you press a key, and the idea is to be able to pass below walls, fences…
The problem is that some character parts, like the Head, always CanCollide
and even using by RunService.Heartbeat
, you can’t change it to not CanCollide
.
There is any possible way to do It? If there isn’t, do you have any idea to let the player pass below those walls and fences?