Characters unexpectedly hovering 2 studs above the seat object?

I’m not sure if this was recently adjusted, but it appears characters are now hovering a stud or two above the seat object rather than on the geometric area of the seat. I tested this in Studio and the same appeared in the client as well.

However when I tested in client with a default character instead it appeared fixed, could it be that some of the package changes are causing this, maybe it is related to the R15 sit animation or the characters custom height?

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Already reported here and a fix should be coming soon:

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They appear almost exactly 1 stud above. (1/100th of a stud difference)

What I did to fix that until it’s fixed by Roblox is just move the seat exactly 1 stud down.

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