Chat breaks on humanoid death

Recently, I’ve found a bug that is very similar to the one reported in this topic:

I don’t know why this is occurring or what is causing it, I checked to see if Chat was enabled using GetCoreGuiEnabled and it was, but the chat window still isn’t visible.

Haven’t been able to find any solutions, any help would be appreciated. Haven’t made any changes to the chat settings either.

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Have you tried copying all the scripts from testing mode? and put them in chat?

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That not happen to me before, also i have a custom chat gui so try to make your own one if you have problem with core chat

Did that, and it didn’t fix it

There are no errors either, so I’m starting to think it’s an engine bug and not something I can control

just go to your chat screen gui and set resetonspawn to be false

I’ll try that out now, will let you know how it goes

Worked/helped me find an effective solution, turned out the chat GUI isn’t being destroyed, just :SetCoreGuiEnabled(Chat) is not properly enabling the GUI, as well as the chat GUI being disabled on humanoid death for some reason

Alright, glad you found it out