Not sure what’s up here? But there’s a gap between each players chat + there’s a gap between our names and the message itself.
I haven’t forked the chat
Chat:RegisterChatCallback(Enum.ChatCallbackType.OnCreatingChatWindow, function()
return {
ClassicChatEnabled = true,
BubbleChatEnabled = true,
DefaultFont = Enum.Font.Cartoon,
ChatBarFont = Enum.Font.Cartoon
}
end)
Not sure if this a bug/glitch or something on my end??