Here is me selecting it in the game:
Here’s me disabling it
startergui:SetCoreGuiEnabled(Enum.CoreGuiType.All,false);
When this didnt work i tried to just move it, then I tried to disable it with
Enum.CoreGuiType.Chat, then i tried it in a loop with Enum.CoreGuiType.Chat,
nothing worked other than moving it, but no buttons that are positioned where it used to be
currently work.
Am I missing something? This is from a LocalScript, and I verified it was running correctly. FE is on.